NOW BUZZING 무역박람회에 AI 비서와 로봇이 등장한 … · 안경이 스니커즈가 되는 중, 진스의 승부… · CGV 10월 특별상영관 라인업, 영화·…◆
NOW BUZZING 무역박람회에 AI 비서와 로봇이 등장한 … · 안경이 스니커즈가 되는 중, 진스의 승부… · CGV 10월 특별상영관 라인업, 영화·…◆
JELIBI
⌕ SUBSCRIBE
SEOUL · DAILY · ISSUE No.341 WE TRIED IT · THE PICK · BEHIND IT 2026.11.14 · SAT
JELIBI
⌕ SUB
Beauty Body Gadget Bites Buzz World
HOME/GADGET/BEHIND IT
GADGET BEHIND IT · 5 MIN READ

NVIDIA·MS, 게임용 신경 셰이딩 기술 공개

JD 젤리비 편집국 · 2025.03.13 SHARE · COPY LINK

무슨 발표인가

  • DirectX 프리뷰(4월)에서 신경 셰이딩 지원
  • NVIDIA RTX GPU의 AI Tensor Cores를 게임 그래픽 파이프라인에 활용
  • 프레임레이트 향상, 이미지 품질 개선, 리소스 사용 감소

2025년 4월 DirectX 프리뷰

원문 (영어)

NVIDIA today announced ahead of the Game Developers Conference ( GDC ) groundbreaking enhancements to NVIDIA RTX neural rendering technologies. NVIDIA has partnered with Microsoft to bring neural shading support to the Microsoft DirectX preview in April, giving developers access to AI Tensor Cores in NVIDIA GeForce RTX GPUs to accelerate neural networks from within a game’s graphics pipeline.

Neural shading represents a revolution in graphics programming, combining AI with traditional rendering to dramatically boost frame rates, enhance image quality and reduce system resource usage. “Microsoft is adding cooperative vector support to DirectX and HLSL, starting with a preview this April,” said Shawn Hargreaves, Direct3D development manager at Microsoft.

“This will advance the future of graphics programming by enabling neural rendering across the gaming industry. Unlocking Tensor Cores on NVIDIA RTX will allow developers to fully leverage RTX Neural Shaders for richer, more immersive experiences on Windows.”

In addition, NVIDIA RTX Kit , a suite of neural rendering technologies for game developers, is receiving major updates with Unreal Engine 5 support for the RTX Mega Geometry and RTX Hair features. Enabling modders to create stunning remasters of classic games, the NVIDIA RTX Remix open-source platform officially released today.

Plus, a new playable Half-Life 2 RTX demo featuring the latest neural rendering enhancements — such as full ray tracing, NVIDIA DLSS 4 Multi Frame Generation, RTX Neural Radiance Cache, RTX Skin and more — will be available on Tuesday, March 18. NVIDIA is also celebrating a major milestone with over 100 DLSS 4 games and apps now available .

원문: NVIDIA News — "NVIDIA and Microsoft Open Next Era of Gaming With Groundbreaking Neural Shading Technology" (2025-03-13) 공식 원문: https://nvidianews.nvidia.com/news/nvidia-and-microsoft-open-next-era-of-gaming-with-groundbreaking-neural-shading-technology

#NVIDIA News
THE JELIBI BRIEF

A small team that reads too much internet so you don't have to.

SUBSCRIBE →
GADGET

삼성헬스 수면 코칭 업데이트, 데이터 요구사항 완화

GADGET

오픈소스 취약점 스캔 서비스 OSS Scanner 무료 출시

GADGET

메타, 싱가포르 장애인을 위해 AI 안경 1000개 기부

← GADGET BEHIND IT

NVIDIA·MS, 게임용 신경 셰이딩 기술 공개

젤리비 편집국·2025.03.13·5 MIN
IN THIS PIECE
무슨 발표인가 원문 (영어)

무슨 발표인가

  • DirectX 프리뷰(4월)에서 신경 셰이딩 지원
  • NVIDIA RTX GPU의 AI Tensor Cores를 게임 그래픽 파이프라인에 활용
  • 프레임레이트 향상, 이미지 품질 개선, 리소스 사용 감소

2025년 4월 DirectX 프리뷰

원문 (영어)

NVIDIA today announced ahead of the Game Developers Conference ( GDC ) groundbreaking enhancements to NVIDIA RTX neural rendering technologies. NVIDIA has partnered with Microsoft to bring neural shading support to the Microsoft DirectX preview in April, giving developers access to AI Tensor Cores in NVIDIA GeForce RTX GPUs to accelerate neural networks from within a game’s graphics pipeline.

Neural shading represents a revolution in graphics programming, combining AI with traditional rendering to dramatically boost frame rates, enhance image quality and reduce system resource usage. “Microsoft is adding cooperative vector support to DirectX and HLSL, starting with a preview this April,” said Shawn Hargreaves, Direct3D development manager at Microsoft.

“This will advance the future of graphics programming by enabling neural rendering across the gaming industry. Unlocking Tensor Cores on NVIDIA RTX will allow developers to fully leverage RTX Neural Shaders for richer, more immersive experiences on Windows.”

In addition, NVIDIA RTX Kit , a suite of neural rendering technologies for game developers, is receiving major updates with Unreal Engine 5 support for the RTX Mega Geometry and RTX Hair features. Enabling modders to create stunning remasters of classic games, the NVIDIA RTX Remix open-source platform officially released today.

Plus, a new playable Half-Life 2 RTX demo featuring the latest neural rendering enhancements — such as full ray tracing, NVIDIA DLSS 4 Multi Frame Generation, RTX Neural Radiance Cache, RTX Skin and more — will be available on Tuesday, March 18. NVIDIA is also celebrating a major milestone with over 100 DLSS 4 games and apps now available .

원문: NVIDIA News — "NVIDIA and Microsoft Open Next Era of Gaming With Groundbreaking Neural Shading Technology" (2025-03-13) 공식 원문: https://nvidianews.nvidia.com/news/nvidia-and-microsoft-open-next-era-of-gaming-with-groundbreaking-neural-shading-technology

#NVIDIA News
THE JELIBI BRIEF

A small team that reads too much internet so you don't have to.

SUBSCRIBE →
MORE IN BEHIND IT
CJ프레시웨이, 세종파닭 팝업스토어 운영·지역 상생 추진삼성헬스 수면 코칭 업데이트, 데이터 요구사항 완화CGV 10월 특별상영관 라인업, 영화·공연·애니 풍성CGV, 서울 도심 주요 거점서 불꽃축제 영상 10월 3~9일 송출CJ대한통운, 우수시장 박람회서 QR 택배·얼굴인식 결제 지원
THE JELIBI BRIEF

인터넷을 너무 많이 보는 팀이 대신 골라 옵니다.

SUBSCRIBE

바로가기 등록하시면, 더 쉽게 찾아보실 수 있습니다.